The American
Dear friend
On March 7th, a friend of mine from the US will be landing in the UK for the first time. I will - from this point onward - refer to him as “The American”.
"Indie" vs "AAA" is not helpful
Back in the days of old, only large studios could produce and publish games. Huge companies like Atari, Sega, Capcom. It was simply infeasible to make something that would be as successful on your own. Today that's no longer the case. Increasingly rapidly, ever since the boom of 2009, a whole new era of games has entered the scene.
Why Unicode is amazing
Lately I've found myself engrossed in the inner workings of Unicode and its associated UTF encodings. Today I'm going to talk about them, and I hope to get you as excited as I am about it, because frankly the solutions that the Unicode Consortium has come up with are genius.
You can't save the galaxy in a day
This post contains information about the story or gameplay of Outer Wilds, which may include details about the end game, which will almost certainly spoil the experience if you have yet to play.
For this reason, I strongly urge you consider playing for yourself before you continue.
Dear friend
I have a hero complex. I do, I will admit it. I have the overbearing tendency to try to fix everything wrong in the lives of those I care about, as if it's somehow my responsibility to do so; when I inevitably face the fact that I shouldn't - or worse can't - do anything about it, I feel like I've done more bad than good. Like I have personally failed them.
An open letter to Unity
A sincere response to Unity.